Libros Java de segunda mano Torrejón de Ardoz
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Java 2: Curso de programación, 2ª edición. (Spa...
Se vende libro "Java 2, Curso de programación", de F. J. Ceballos, en perfecto estado. Incluye en CD original.
Java Swing
This second edition of Java Swing thoroughly covers all the features available in Java 2 SDK 1.3 and 1.4. More than simply a reference, this new edition takes a practical approach. It is a book by developers for developers, with hundreds of useful examples, from beginning level to advanced, covering every component available in Swing.All these features mean that there's a lot to learn
Java Threads
Java Threads discusses problems like deadlock, race condition, and starvation in detail, helping you to write code without hidden bugs. It brings you up to date with the latest changes in the thread interface for JDK 1.2.
Java Collections
John Zukowski gives the Java professional exactly what he or she needs to know about this vital library in order to maximize productivity. This practical book contains comprehensive coverage of the important Collections Framework from the working programmer's point of view, while staying away from academic abstractions.
Java Servlet Programming
nt. Java Servlet Programming covers everything Java developers need to know to write effective servlets. It explains the servlet lifecycle, showing how to use servlets to maintain state information effortlessly. It also describes how to serve dynamic web content, including both HTML pages and multimedia data, and explores more advanced topics like integrated session tracking, efficient database connectivity using JDBC, applet-servlet communicaton, interservlet communication, and internationalization. Readers can use the book's numerous real-world examples as the basis for their own servlets.
Java: The Good Parts
Learn how the type system and packages help you build large-scale software Use exceptions to make code more reliable and easier to maintain Manage memory automatically with garbage collection Discover how the JVM provides portability, security, and nearly bug-free code Use Javadoc to embed documentation within the code Take advantage of reusable data structures in the collections library Use Java RMI to move code and data in a distributed network Learn how Java concurrency constructs let you exploit multicore processors
Java AWT Reference
The Java AWT Reference provides complete reference documentation on the Abstract Window Toolkit (AWT), a large collection of classes for building graphical user interfaces in Java. With AWT, you can create windows, draw, work with images, and use components like buttons, scrollbars, and pulldown menus. The Java AWT Reference covers the classes that comprise the java.awt, java.awt.image, java.applet,java.awt.event, and java.awt.datatransfer packages. These classes provide the functionality that allows a Java application to provide user interaction in a graphical environment.This book takes you beyond what you'd expect from a standard
Java Generics and Collections
Fundamentals of generics: type parameters and generic methods Other new features: boxing and unboxing, foreach loops, varargs Subtyping and wildcards Evolution not revolution: generic libraries with legacy clients and generic clients with legacy libraries Generics and reflection Design patterns for generics Sets, Queues, Lists, Maps, and their implementations Concurrent programming and thread safety with collections Performance implications of different collections

Killer Game Programming in Java
Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.
Java Enterprise Best Practices
Java Enterprise Best Practices gives developers the unvarnished, expert-tested advice that the man pages don't provide--what areas of the APIs should be used frequently (and which are better avoided); elegant solutions to problems you face that other developers have already discovered; what things you should always do, what things you should consider doing, and what things you should never do--even if the documentation says it's ok.
Java Programming with Oracle JDBC
You begin by learning the all-important mysteries of establishing database connections. This can be one of the most frustrating areas for programmers new to JDBC, and Donald covers it well with detailed information and examples showing how to make database connections from applications, applets, Servlets, and even from Java programs running within the database itself.
Database Programming with JDBC and Java
The book begins with a quick overview of SQL for developers who may be asked to handle a database for the first time. It then explains how to issue database queries and updates through SQL and JDBC. It also covers the use of stored procedures and other measures to improve efficiency, where these are available.
Building Java Enterprise Applications: Architec...
Building Java Enterprise Applications, an advanced guide to building complex Java Enterprise Applications from the ground up that addresses design issues along the way. These practical books take a step back from detailed examination of the APIs and focus on the entire picture, so you can put the pieces together and build something that works!
Java Security (2nd Edition)
The book covers the security model of Java 2, Version 1.3, which is significantly different from that of Java 1.1. It has extensive coverage of the two new important security APIs: JAAS (Java Authentication and Authorization Service) and JSSE (Java Secure Sockets Extension). Java Security, 2nd Edition, will give you a clear understanding of the architecture of Java's security model and how to use that model in both programming and administration.The book is intended primarily for programmers who want to write secure Java applications. However, it is also an excellent resource for system and network administrators who are interested
Java and XML: Solutions to Real-World Problems
Java and XML, 3rd Edition, shows you how to cut through all the hype about XML and put it to work. It teaches you how to use the APIs, tools, and tricks of XML to build real-world applications. The result is a new approach to managing information that touches everything from configuration files to web sites.



























